all files / lib/spdy-transport/ window.js

97.37% Statements 74/76
96.15% Branches 25/26
92.31% Functions 12/13
97.33% Lines 73/75
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175            3434×   3434× 3434× 3434× 3434× 3434× 3434×       3434× 3434×     900×       900× 900×     193× 193×           193× 193×   193×             12549× 1061×           1061×       1061×     11488×   11488×     11484×               11484× 4769× 4769×       11484× 4189× 4189×     11484×   11484×     3108×     2086×     2315×     8519×     3997×           11484× 1057×   10427×   10427× 1057×   1057×       1057×         1057× 1057×     10427×     1717× 1717× 1717×   1717× 1717×     513×                              
'use strict'
 
var util = require('util')
var EventEmitter = require('events').EventEmitter
var debug = {
  server: require('debug')('spdy:window:server'),
  client: require('debug')('spdy:window:client')
}
 
function Side (window, name, options) {
  EventEmitter.call(this)
 
  this.name = name
  this.window = window
  this.current = options.size
  this.max = options.size
  this.limit = options.max
  this.lowWaterMark = options.lowWaterMark === undefined
    ? this.max / 2
    : options.lowWaterMark
 
  this._refilling = false
  this._refillQueue = []
}
util.inherits(Side, EventEmitter)
 
Side.prototype.setMax = function setMax (max) {
  this.window.debug('id=%d side=%s setMax=%d',
                    this.window.id,
                    this.name,
                    max)
  this.max = max
  this.lowWaterMark = this.max / 2
}
 
Side.prototype.updateMax = function updateMax (max) {
  var delta = max - this.max
  this.window.debug('id=%d side=%s updateMax=%d delta=%d',
                    this.window.id,
                    this.name,
                    max,
                    delta)
 
  this.max = max
  this.lowWaterMark = max / 2
 
  this.update(delta)
}
 
Side.prototype.setLowWaterMark = function setLowWaterMark (lwm) {
  this.lowWaterMark = lwm
}
 
Side.prototype.update = function update (size, callback) {
  // Not enough space for the update, wait for refill
  if (size <= 0 && callback && this.isEmpty()) {
    this.window.debug('id=%d side=%s wait for refill=%d [%d/%d]',
                      this.window.id,
                      this.name,
                      -size,
                      this.current,
                      this.max)
    this._refillQueue.push({
      size: size,
      callback: callback
    })
    return
  }
 
  this.current += size
 
  if (this.current > this.limit) {
    this.emit('overflow')
    return
  }
 
  this.window.debug('id=%d side=%s update by=%d [%d/%d]',
                    this.window.id,
                    this.name,
                    size,
                    this.current,
                    this.max)
 
  // Time to send WINDOW_UPDATE
  if (size < 0 && this.isDraining()) {
    this.window.debug('id=%d side=%s drained', this.window.id, this.name)
    this.emit('drain')
  }
 
  // Time to write
  if (size > 0 && this.current > 0 && this.current <= size) {
    this.window.debug('id=%d side=%s full', this.window.id, this.name)
    this.emit('full')
  }
 
  this._processRefillQueue()
 
  if (callback) { process.nextTick(callback) }
}
 
Side.prototype.getCurrent = function getCurrent () {
  return this.current
}
 
Side.prototype.getMax = function getMax () {
  return this.max
}
 
Side.prototype.getDelta = function getDelta () {
  return this.max - this.current
}
 
Side.prototype.isDraining = function isDraining () {
  return this.current <= this.lowWaterMark
}
 
Side.prototype.isEmpty = function isEmpty () {
  return this.current <= 0
}
 
// Private
 
Side.prototype._processRefillQueue = function _processRefillQueue () {
  // Prevent recursion
  if (this._refilling) {
    return
  }
  this._refilling = true
 
  while (this._refillQueue.length > 0) {
    var item = this._refillQueue[0]
 
    Iif (this.isEmpty()) {
      break
    }
 
    this.window.debug('id=%d side=%s refilled for size=%d',
                      this.window.id,
                      this.name,
                      -item.size)
 
    this._refillQueue.shift()
    this.update(item.size, item.callback)
  }
 
  this._refilling = false
}
 
function Window (options) {
  this.id = options.id
  this.isServer = options.isServer
  this.debug = this.isServer ? debug.server : debug.client
 
  this.recv = new Side(this, 'recv', options.recv)
  this.send = new Side(this, 'send', options.send)
}
module.exports = Window
 
Window.prototype.clone = function clone (id) {
  return new Window({
    id: id,
    isServer: this.isServer,
    recv: {
      size: this.recv.max,
      max: this.recv.limit,
      lowWaterMark: this.recv.lowWaterMark
    },
    send: {
      size: this.send.max,
      max: this.send.limit,
      lowWaterMark: this.send.lowWaterMark
    }
  })
}