all files / lib/spdy-transport/ utils.js

81.36% Statements 96/118
89.29% Branches 25/28
63.64% Functions 14/22
81.42% Lines 92/113
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'use strict'
 
var util = require('util')
 
function QueueItem () {
  this.prev = null
  this.next = null
}
exports.QueueItem = QueueItem
 
function Queue () {
  QueueItem.call(this)
 
  this.prev = this
  this.next = this
}
util.inherits(Queue, QueueItem)
exports.Queue = Queue
 
Queue.prototype.insertTail = function insertTail (item) {
  item.prev = this.prev
  item.next = this
  item.prev.next = item
  item.next.prev = item
}
 
Queue.prototype.remove = function remove (item) {
  var next = item.next
  var prev = item.prev
 
  item.next = item
  item.prev = item
  next.prev = prev
  prev.next = next
}
 
Queue.prototype.head = function head () {
  return this.next
}
 
Queue.prototype.tail = function tail () {
  return this.prev
}
 
Queue.prototype.isEmpty = function isEmpty () {
  return this.next === this
}
 
Queue.prototype.isRoot = function isRoot (item) {
  return this === item
}
 
function LockStream (stream) {
  this.locked = false
  this.queue = []
  this.stream = stream
}
exports.LockStream = LockStream
 
LockStream.prototype.write = function write (chunks, callback) {
  var self = this
 
  // Do not let it interleave
  if (this.locked) {
    this.queue.push(function () {
      return self.write(chunks, callback)
    })
    return
  }
 
  this.locked = true
 
  function done (err, chunks) {
    self.stream.removeListener('error', done)
 
    self.locked = false
    if (self.queue.length > 0) { self.queue.shift()() }
    callback(err, chunks)
  }
 
  this.stream.on('error', done)
 
  // Accumulate all output data
  var output = []
  function onData (chunk) {
    output.push(chunk)
  }
  this.stream.on('data', onData)
 
  function next (err) {
    self.stream.removeListener('data', onData)
    Iif (err) {
      return done(err)
    }
 
    done(null, output)
  }
 
  for (var i = 0; i < chunks.length - 1; i++) { this.stream.write(chunks[i]) }
 
  if (chunks.length > 0) {
    this.stream.write(chunks[i], next)
  } else { process.nextTick(next) }
 
  if (this.stream.execute) {
    this.stream.execute(function (err) {
      Iif (err) { return done(err) }
    })
  }
}
 
// Just finds the place in array to insert
function binaryLookup (list, item, compare) {
  var start = 0
  var end = list.length
 
  while (start < end) {
    var pos = (start + end) >> 1
    var cmp = compare(item, list[pos])
 
    if (cmp === 0) {
      start = pos
      end = pos
      break
    } else if (cmp < 0) {
      end = pos
    } else {
      start = pos + 1
    }
  }
 
  return start
}
exports.binaryLookup = binaryLookup
 
function binaryInsert (list, item, compare) {
  var index = binaryLookup(list, item, compare)
 
  list.splice(index, 0, item)
}
exports.binaryInsert = binaryInsert
 
function binarySearch (list, item, compare) {
  var index = binaryLookup(list, item, compare)
 
  if (index >= list.length) {
    return -1
  }
 
  if (compare(item, list[index]) === 0) {
    return index
  }
 
  return -1
}
exports.binarySearch = binarySearch
 
function Timeout (object) {
  this.delay = 0
  this.timer = null
  this.object = object
}
exports.Timeout = Timeout
 
Timeout.prototype.set = function set (delay, callback) {
  this.delay = delay
  this.reset()
  if (!callback) { return }
 
  Iif (this.delay === 0) {
    this.object.removeListener('timeout', callback)
  } else {
    this.object.once('timeout', callback)
  }
}
 
Timeout.prototype.reset = function reset () {
  if (this.timer !== null) {
    clearTimeout(this.timer)
    this.timer = null
  }
 
  if (this.delay === 0) { return }
 
  var self = this
  this.timer = setTimeout(function () {
    self.timer = null
    self.object.emit('timeout')
  }, this.delay)
}